Flumy [Free API]
Process based model for meandering chanelized systems
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This is the complete list of members for Point2D, including all inherited members.
_x | Point2D | protected |
_y | Point2D | protected |
arc_tan(const Point2D &) | Point2D | friend |
debug() const | Point2D | |
distance(const Point2D &) const | Point2D | |
get_abscissa() const | Point2D | inline |
get_ordinate() const | Point2D | inline |
lgth(const Point2D &) | Point2D | friend |
operator!=(const Point2D &) const | Point2D | |
operator*(const Point2D &, const Point2D &) | Point2D | friend |
operator*(const MP_real &, const Point2D &) | Point2D | friend |
operator*(const Point2D &, const MP_real &) | Point2D | friend |
operator*=(const MP_real &) | Point2D | |
operator+(const Point2D &, const Point2D &) | Point2D | friend |
operator+=(const Point2D &) | Point2D | |
operator-(const Point2D &) | Point2D | friend |
operator-(const Point2D &, const Point2D &) | Point2D | friend |
operator-=(const Point2D &) | Point2D | |
operator/(const Point2D &, const Point2D &) | Point2D | friend |
operator/(const MP_real &, const Point2D &) | Point2D | friend |
operator/(const Point2D &, const MP_real &) | Point2D | friend |
operator/=(const MP_real &) | Point2D | |
operator<<(std::ostream &, const Point2D &) | Point2D | friend |
operator=(const Point2D &) | Point2D | |
operator==(const Point2D &) const | Point2D | |
operator>>(std::istream &, Point2D &) | Point2D | friend |
Point2D(const MP_real &x=0., const MP_real &y=0.) | Point2D | |
Point2D(const Point2D &) | Point2D | |
reset(const MP_real &x=0., const MP_real &y=0.) | Point2D | |
rotate(const Point2D ¢er, const MP_real &angle) | Point2D | |
rotate(const Point2D ¢er, const MP_real &cosinus, const MP_real &sinus) | Point2D | |
rotate_half_pi() | Point2D | |
rotate_inv(const Point2D ¢er, const MP_real &angle) | Point2D | |
rotate_inv(const Point2D ¢er, const MP_real &cosinus, const MP_real &sinus) | Point2D | |
rotate_pi() | Point2D | |
scalar(const Point2D &) const | Point2D | |
set_abscissa(MP_real x) | Point2D | inline |
set_ordinate(MP_real y) | Point2D | inline |
sqnorm(const Point2D &) | Point2D | friend |
transform(const Point2D &translate, const Point2D &dilate, bool do_round=false) | Point2D | |
vectorial(const Point2D &) const | Point2D | |
~Point2D() | Point2D | virtual |