|
gstlearn
0.2.1
Geostatistics & Machine Learning toolbox
|
This is the complete list of members for FracList, including all inherited members.
| _belongToLayer(const FracDesc &desc, double cote, double *xd, double *yd, double *xe, double *ye) | FracList | private |
| _checkFractureIntersect(double cote, int ifrac0) | FracList | private |
| _correctDensity(const FracFamily &family, int ifam, double cote, VectorDouble &denstab) | FracList | private |
| _cubic(double h) | FracList | private |
| _densityCumulate(const VectorDouble &denstab) | FracList | private |
| _densityUpdate(const FracFault &fault, int side, int ifam, double cote, double xx) | FracList | private |
| _deriveIntensity(double theta1, double thetap, double propsur) | FracList | private |
| _descs | FracList | private |
| _eps | FracList | private |
| _extendFractures(const FracFamily &family, int ifam, double cote, double thick, VectorDouble &denstab) | FracList | private |
| _faultAbscissae(const FracFault &fault, double cote) | FracList | private |
| _flagCheck | FracList | private |
| _fracAdd(int ifrac, int ifam, double xx, double cote, double thick, double orient, double *xp) | FracList | private |
| _fractureExtension(const FracDesc &desc, double cote, double dcote) | FracList | private |
| _fractureInterrupt(const FracFamily &family, const FracDesc &desc, double thick) | FracList | private |
| _generateDensity(const FracEnviron &envir, const FracFamily &family, int ifam, double cote, VectorDouble &denstab) | FracList | private |
| _getDiscretizedRank(double cumdens, const VectorDouble &denstab) | FracList | private |
| _getEndPointCount() const | FracList | private |
| _getMemLayer(int i) | FracList | inlineprivate |
| _getRank(int ifam, int shift) const | FracList | inlineprivate |
| _isValidDisc(int idisc) | FracList | private |
| _layerIntensity(const FracFamily &family, double thick) | FracList | private |
| _layersManage(const FracEnviron &envir, double *y0) | FracList | private |
| _layersRead(const VectorDouble &elevations, double *y0) | FracList | private |
| _layinfo | FracList | private |
| _low0 | FracList | private |
| _low1 | FracList | private |
| _ndisc | FracList | private |
| _nlayers | FracList | private |
| _noRoomForMoreFracture(const VectorDouble &denstab) const | FracList | private |
| _plungeSegment(DbGrid *dbgrid, int iptr, double delta, double value, double x1, double y1, double x2, double y2) | FracList | private |
| _plungeSegmentGradual(DbGrid *dbgrid, int iptr, double delta, VectorDouble &traj, double perm1, double perm2, double range) | FracList | private |
| _sameFaultSide(const FracEnviron &envir, int ifault0, double x0) | FracList | private |
| _setMemFrac(int i, int ifam, double value) | FracList | inlineprivate |
| _setMemLayer(int i, double value) | FracList | inlineprivate |
| _setMemPropsur(int i, int ifam, double value) | FracList | inlineprivate |
| _setMemTheta1(int i, int ifam, double value) | FracList | inlineprivate |
| _setMemTheta2(int i, int ifam, double value) | FracList | inlineprivate |
| _setMemTotal(int i, int ifam, double value) | FracList | inlineprivate |
| _simulateFractures(const FracEnviron &envir, const FracFamily &family, int ifam, double cote, double thick, double theta, VectorDouble &denstab) | FracList | private |
| _step | FracList | private |
| _trajAdd(VectorDouble &traj, double x, double y) | FracList | private |
| _updateRepulsion(double x0, double range, VectorDouble &denstab) | FracList | private |
| _verbose | FracList | private |
| _welloutAdd(VectorDouble &wellout, double x, double y, int ifrac, int ip, int family, double perm) | FracList | private |
| _xorigin | FracList | private |
| addDescription(const FracDesc &description=FracDesc()) | FracList | |
| addPoint(int i, double xx, double yy) | FracList | inline |
| AStringable() | AStringable | |
| AStringable(const AStringable &r) | AStringable | |
| display(const AStringFormat *strfmt=nullptr) const final | AStringable | virtual |
| display(int level) const final | AStringable | virtual |
| FracList(int ndisc=1000, bool flag_check=true, double low0=EPSILON8, double low1=EPSILON6, double eps=EPSILON3) | FracList | |
| FracList(const FracList &r) | FracList | |
| fractureExport() const | FracList | |
| fractureExtractDist(int ifam, double cote, double dcote) | FracList | |
| fractureExtractLength(int ifam, double cote, double dcote) | FracList | |
| fractureImport(const VectorDouble &frac_segs, const VectorDouble &layinfo=VectorDouble(), int nfamilies=0) | FracList | static |
| fractureToBlock(DbGrid *dbgrid, double xmax, VectorDouble &permtab, double perm_mat, double perm_bench, int ndisc=1000., const NamingConvention &namconv=NamingConvention("Fractures")) | FracList | |
| fractureToWell(int nval, const VectorDouble &well, double xmax, const VectorDouble &permtab, int *nint, int *ncol) | FracList | |
| fractureWellToBlock(DbGrid *dbgrid, int col_perm, int col_fluid, int flag_fluid, double val_fluid, const VectorDouble &wellout, int nval, int ndisc=1000., bool verbose=false) | FracList | |
| getNFracs() const | FracList | inline |
| layinfoExport() const | FracList | inline |
| operator=(const FracList &r) | FracList | |
| AStringable::operator=(const AStringable &r) | AStringable | |
| setFamily(int i, int ifam) | FracList | inline |
| setOrient(int i, double orient) | FracList | inline |
| simulate(const FracEnviron &envir, bool flag_sim_layer, bool flag_sim_fract, int seed, bool verbose, const VectorDouble &elevations=VectorDouble()) | FracList | |
| toString(const AStringFormat *strfmt=nullptr) const override | FracList | virtual |
| ~AStringable() | AStringable | virtual |
| ~FracList() | FracList | virtual |