gstlearn
1.0.0
CCC
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This is the complete list of members for FracList, including all inherited members.
_belongToLayer(const FracDesc &desc, double cote, double *xd, double *yd, double *xe, double *ye) | FracList | private |
_checkFractureIntersect(double cote, int ifrac0) | FracList | private |
_correctDensity(const FracFamily &family, int ifam, double cote, VectorDouble &denstab) | FracList | private |
_cubic(double h) | FracList | private |
_densityCumulate(const VectorDouble &denstab) | FracList | private |
_densityUpdate(const FracFault &fault, int side, int ifam, double cote, double xx) | FracList | private |
_deriveIntensity(double theta1, double thetap, double propsur) | FracList | private |
_descs | FracList | private |
_eps | FracList | private |
_extendFractures(const FracFamily &family, int ifam, double cote, double thick, VectorDouble &denstab) | FracList | private |
_faultAbscissae(const FracFault &fault, double cote) | FracList | private |
_flagCheck | FracList | private |
_fracAdd(int ifrac, int ifam, double xx, double cote, double thick, double orient, double *xp) | FracList | private |
_fractureExtension(const FracDesc &desc, double cote, double dcote) | FracList | private |
_fractureInterrupt(const FracFamily &family, const FracDesc &desc, double thick) | FracList | private |
_generateDensity(const FracEnviron &envir, const FracFamily &family, int ifam, double cote, VectorDouble &denstab) | FracList | private |
_getDiscretizedRank(double cumdens, const VectorDouble &denstab) | FracList | private |
_getEndPointCount() const | FracList | private |
_getMemLayer(int i) | FracList | inlineprivate |
_getRank(int ifam, int shift) const | FracList | inlineprivate |
_isValidDisc(int idisc) | FracList | private |
_layerIntensity(const FracFamily &family, double thick) | FracList | private |
_layersManage(const FracEnviron &envir, double *y0) | FracList | private |
_layersRead(const VectorDouble &elevations, double *y0) | FracList | private |
_layinfo | FracList | private |
_low0 | FracList | private |
_low1 | FracList | private |
_ndisc | FracList | private |
_nlayers | FracList | private |
_noRoomForMoreFracture(const VectorDouble &denstab) const | FracList | private |
_plungeSegment(DbGrid *dbgrid, int iptr, double delta, double value, double x1, double y1, double x2, double y2) | FracList | private |
_plungeSegmentGradual(DbGrid *dbgrid, int iptr, double delta, VectorDouble &traj, double perm1, double perm2, double range) | FracList | private |
_sameFaultSide(const FracEnviron &envir, int ifault0, double x0) | FracList | private |
_setMemFrac(int i, int ifam, double value) | FracList | inlineprivate |
_setMemLayer(int i, double value) | FracList | inlineprivate |
_setMemPropsur(int i, int ifam, double value) | FracList | inlineprivate |
_setMemTheta1(int i, int ifam, double value) | FracList | inlineprivate |
_setMemTheta2(int i, int ifam, double value) | FracList | inlineprivate |
_setMemTotal(int i, int ifam, double value) | FracList | inlineprivate |
_simulateFractures(const FracEnviron &envir, const FracFamily &family, int ifam, double cote, double thick, double theta, VectorDouble &denstab) | FracList | private |
_step | FracList | private |
_trajAdd(VectorDouble &traj, double x, double y) | FracList | private |
_updateRepulsion(double x0, double range, VectorDouble &denstab) | FracList | private |
_verbose | FracList | private |
_welloutAdd(VectorDouble &wellout, double x, double y, int ifrac, int ip, int family, double perm) | FracList | private |
_xorigin | FracList | private |
addDescription(const FracDesc &description=FracDesc()) | FracList | |
addPoint(int i, double xx, double yy) | FracList | inline |
AStringable() | AStringable | |
AStringable(const AStringable &r) | AStringable | |
display(const AStringFormat *strfmt=nullptr) const final | AStringable | virtual |
display(int level) const final | AStringable | virtual |
FracList(int ndisc=1000, bool flag_check=true, double low0=EPSILON8, double low1=EPSILON6, double eps=EPSILON3) | FracList | |
FracList(const FracList &r) | FracList | |
fractureExport() const | FracList | |
fractureExtractDist(int ifam, double cote, double dcote) | FracList | |
fractureExtractLength(int ifam, double cote, double dcote) | FracList | |
fractureImport(const VectorDouble &frac_segs, const VectorDouble &layinfo=VectorDouble(), int nfamilies=0) | FracList | static |
fractureToBlock(DbGrid *dbgrid, double xmax, VectorDouble &permtab, double perm_mat, double perm_bench, int ndisc=1000., const NamingConvention &namconv=NamingConvention("Fractures")) | FracList | |
fractureToWell(int nval, const VectorDouble &well, double xmax, const VectorDouble &permtab, int *nint, int *ncol) | FracList | |
fractureWellToBlock(DbGrid *dbgrid, int col_perm, int col_fluid, int flag_fluid, double val_fluid, const VectorDouble &wellout, int nval, int ndisc=1000., bool verbose=false) | FracList | |
getNFracs() const | FracList | inline |
layinfoExport() const | FracList | inline |
operator=(const FracList &r) | FracList | |
AStringable::operator=(const AStringable &r) | AStringable | |
setFamily(int i, int ifam) | FracList | inline |
setOrient(int i, double orient) | FracList | inline |
simulate(const FracEnviron &envir, bool flag_sim_layer, bool flag_sim_fract, int seed, bool verbose, const VectorDouble &elevations=VectorDouble()) | FracList | |
toString(const AStringFormat *strfmt=nullptr) const override | FracList | virtual |
~AStringable() | AStringable | virtual |
~FracList() | FracList | virtual |