TODO : public ASpaceObject.
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#include <Rotation.hpp>
TODO : public ASpaceObject.
◆ Rotation() [1/2]
Rotation::Rotation |
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unsigned int |
ndim = 2 | ) |
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◆ Rotation() [2/2]
Rotation::Rotation |
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const Rotation & |
r | ) |
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◆ ~Rotation()
◆ _checkRotForIdentity()
void Rotation::_checkRotForIdentity |
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private |
◆ _directToInverse()
void Rotation::_directToInverse |
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private |
◆ _inverseToDirect()
void Rotation::_inverseToDirect |
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private |
◆ _recopy()
void Rotation::_recopy |
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const Rotation & |
r | ) |
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private |
◆ getAngle()
double Rotation::getAngle |
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int |
idim | ) |
const |
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inline |
◆ getAngles()
◆ getMatrixDirect()
◆ getMatrixDirectByVector()
◆ getMatrixInverse()
◆ getMatrixInverseByVector()
◆ getNDim()
unsigned int Rotation::getNDim |
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const |
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inline |
◆ isIdentity()
bool Rotation::isIdentity |
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const |
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inline |
◆ isRotated()
bool Rotation::isRotated |
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const |
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inline |
◆ isSame()
bool Rotation::isSame |
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const Rotation & |
rot | ) |
const |
◆ operator=()
◆ resetFromSpaceDimension()
void Rotation::resetFromSpaceDimension |
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unsigned int |
ndim | ) |
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◆ rotateDirect()
◆ rotateInverse()
◆ setAngles()
◆ setIdentity()
void Rotation::setIdentity |
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◆ setMatrixDirect()
◆ setMatrixDirectByVector()
int Rotation::setMatrixDirectByVector |
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const VectorDouble & |
rotmat | ) |
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◆ toString()
◆ _angles
◆ _flagRot
◆ _nDim
unsigned int Rotation::_nDim |
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private |
◆ _rotInv
◆ _rotMat
The documentation for this class was generated from the following files: