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| MatrixRectangular (int nrow=0, int ncol=0, int opt_eigen=-1) |
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| MatrixRectangular (const MatrixRectangular &m) |
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| MatrixRectangular (const AMatrix &m) |
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MatrixRectangular & | operator= (const MatrixRectangular &r) |
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virtual | ~MatrixRectangular () |
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bool | mustBeSymmetric () const override |
| Cloneable interface. More...
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bool | mustBeDiagonal () const override |
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bool | mustBeDiagCst () const override |
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void | addRow (int nrow_added=1) |
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void | addColumn (int ncolumn_added=1) |
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MatrixRectangular * | createReduce (const VectorInt &validRows, const VectorInt &validCols) const |
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| AMatrixDense (int nrow=0, int ncol=0, int opt_eigen=-1) |
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| AMatrixDense (const AMatrixDense &m) |
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| AMatrixDense (const AMatrix &m) |
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AMatrixDense & | operator= (const AMatrixDense &r) |
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virtual | ~AMatrixDense () |
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virtual bool | isDense () const |
| Interface for AMatrix. More...
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virtual void | setColumn (int icol, const VectorDouble &tab) override |
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virtual void | setRow (int irow, const VectorDouble &tab) override |
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virtual void | setDiagonal (const VectorDouble &tab) override |
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virtual void | setDiagonalToConstant (double value=1.) override |
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virtual void | addScalar (double v) override |
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virtual void | addScalarDiag (double v) override |
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virtual void | prodScalar (double v) override |
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virtual void | fill (double value) override |
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virtual void | multiplyRow (const VectorDouble &vec) override |
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virtual void | multiplyColumn (const VectorDouble &vec) override |
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virtual void | divideRow (const VectorDouble &vec) override |
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virtual void | divideColumn (const VectorDouble &vec) override |
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virtual VectorDouble | prodVecMat (const VectorDouble &x, bool transpose=false) const override |
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virtual VectorDouble | prodMatVec (const VectorDouble &x, bool transpose=false) const override |
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virtual VectorDouble | getRow (int irow) const override |
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virtual VectorDouble | getColumn (int icol) const override |
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virtual void | prodMatMatInPlace (const AMatrix *x, const AMatrix *y, bool transposeX=false, bool transposeY=false) override |
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void | addMatInPlace (const AMatrixDense &y, double cx=1., double cy=1.) |
| The next functions use specific definition of matrix (to avoid dynamic_cast) rather than manipulating AMatrix. They are not generic of AMatrix anymore. WARNING: output matrix should not match any of input matrices (speed up). More...
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virtual void | prodNormMatMatInPlace (const AMatrixDense &a, const AMatrixDense &m, bool transpose=false) |
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virtual void | prodNormMatInPlace (const AMatrixDense &a, const VectorDouble &vec=VectorDouble(), bool transpose=false) |
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VectorDouble | getEigenValues () const |
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MatrixSquareGeneral * | getEigenVectors () const |
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| AMatrix (int nrow=0, int ncol=0, int opt_eigen=-1) |
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| AMatrix (const AMatrix &m) |
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AMatrix & | operator= (const AMatrix &m) |
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virtual | ~AMatrix () |
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void | init (int nrows, int ncols, int opt_eigen=-1) |
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void | reset (int nrows, int ncols, double value=0., int opt_eigen=-1) |
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void | resetFromArray (int nrows, int ncols, const double *tab, bool byCol=true, int opt_eigen=-1) |
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void | resetFromVD (int nrows, int ncols, const VectorDouble &tab, bool byCol=true, int opt_eigen=-1) |
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void | resetFromVVD (const VectorVectorDouble &tab, bool byCol=true, int opt_eigen=-1) |
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virtual String | toString (const AStringFormat *strfmt=nullptr) const override |
| Interface to AStringable. More...
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virtual bool | isSparse () const |
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virtual bool | isSquare (bool printWhyNot=false) const |
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virtual bool | isValid (int irow, int icol, bool printWhyNot=false) const |
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virtual bool | isIdentity (bool printWhyNot=false) const |
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virtual bool | isSymmetric (bool printWhyNot=false) const |
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virtual bool | isDiagonal (bool printWhyNot=false) const |
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virtual bool | isDiagCst (bool printWhyNot=false) const |
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virtual void | transposeInPlace () |
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virtual AMatrix * | transpose () const |
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virtual NF_Triplet | getMatrixToTriplet (int shiftRow=0, int shiftCol=0) const |
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void | addMatInPlace (const AMatrix &y, double cx=1., double cy=1.) |
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void | prodMatInPlace (const AMatrix *matY, bool transposeY=false) |
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void | prodNormMatMatInPlace (const AMatrix &a, const AMatrix &m, bool transpose=false) |
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void | prodNormMatInPlace (const AMatrix &a, const VectorDouble &vec=VectorDouble(), bool transpose=false) |
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void | resize (int nrows, int ncols) |
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double | getValue (int irow, int icol) const |
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void | setValue (int irow, int icol, double value) |
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void | setValue_ (int irow, int icol, double value) |
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double | getValue_ (int irow, int icol) const |
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void | addValue (int irow, int icol, double value) |
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bool | isSame (const AMatrix &m, double eps=EPSILON10) |
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bool | isSameSize (const AMatrix &m) const |
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bool | empty () const |
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double | compare (const AMatrix &mat) const |
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int | getNRows () const |
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int | getNCols () const |
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int | size () const |
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VectorDouble | getValues (bool byCol=true) const |
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VectorDouble | getDiagonal (int shift=0) const |
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bool | isColumnDefined (int icol) const |
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bool | isRowDefined (int irow) const |
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int | getNumberColumnDefined () const |
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int | getNumberRowDefined () const |
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bool | isFlagEigen () const |
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void | prodMatVecInPlace (const VectorDouble &x, VectorDouble &y, bool transpose=false) const |
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void | prodMatVecInPlacePtr (const double *x, double *y, bool transpose=false) const |
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void | prodVecMatInPlace (const VectorDouble &x, VectorDouble &y, bool transpose=false) const |
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void | prodVecMatInPlacePtr (const double *x, double *y, bool transpose=false) const |
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double | quadraticMatrix (const VectorDouble &x, const VectorDouble &y) |
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int | invert () |
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int | solve (const VectorDouble &b, VectorDouble &x) const |
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void | dumpElements (const String &title, int ifrom, int ito) const |
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void | setIdentity (double value=1.) |
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void | fillRandom (int seed=432432, double zeroPercent=0.1) |
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void | setValues (const VectorDouble &values, bool byCol=true) |
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double | getMeanByColumn (int icol) const |
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double | getMinimum () const |
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double | getMaximum () const |
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void | copyReduce (const AMatrix *x, const VectorInt &activeRows, const VectorInt &activeCols) |
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void | copyElements (const AMatrix &m, double factor=1.) |
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void | setFlagCheckAddress (bool flagCheckAddress) |
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bool | isNonNegative (bool verbose) |
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void | makePositiveColumn () |
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double | operator() (int row, int col) const |
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double & | operator() (int row, int col) |
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| AStringable () |
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| AStringable (const AStringable &r) |
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AStringable & | operator= (const AStringable &r) |
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virtual | ~AStringable () |
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virtual void | display (const AStringFormat *strfmt=nullptr) const final |
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virtual void | display (int level) const final |
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| ICloneable () |
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virtual | ~ICloneable () |
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virtual ICloneable * | clone () const =0 |
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Rectangular matrices are stored by columns