Usually, a class should not have these kind of simple accessors (setters). Otherwise, defining member attributes as private makes no sense.
Mutators* are usually non trivial and must be defined in the C++ body files.
◆ setArgDouble()
void gstlrn::Style::setArgDouble |
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double |
argDouble | ) |
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inline |
◆ setArgInt()
void gstlrn::Style::setArgInt |
( |
Id |
argInt | ) |
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inline |
◆ setArgVectorDouble()
void gstlrn::Style::setArgVectorDouble |
( |
const 1 & |
argVectorDouble | ) |
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inline |
◆ setArgVectorInt()
void gstlrn::Style::setArgVectorInt |
( |
const 1 & |
argVectorInt | ) |
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inline |