This is the complete list of members for MatrixRectangular, including all inherited members.
addColumn(int ncolumn_added=1) | MatrixRectangular | |
addMatInPlace(const AMatrixDense &y, double cx=1., double cy=1.) | AMatrixDense | |
AMatrix::addMatInPlace(const AMatrix &y, double cx=1., double cy=1.) | AMatrix | |
addProdMatVecInPlace(const constvect x, vect y, bool transpose=false) const | AMatrix | virtual |
addRow(int nrow_added=1) | MatrixRectangular | |
addScalar(double v) override | AMatrixDense | virtual |
addScalarDiag(double v) override | AMatrixDense | virtual |
addValue(int irow, int icol, double value) | AMatrix | |
AMatrix(int nrow=0, int ncol=0) | AMatrix | |
AMatrix(const AMatrix &m) | AMatrix | |
AMatrixDense(int nrow=0, int ncol=0) | AMatrixDense | |
AMatrixDense(const AMatrixDense &r) | AMatrixDense | |
AMatrixDense(const AMatrix &m) | AMatrixDense | |
AStringable() | AStringable | |
AStringable(const AStringable &r) | AStringable | |
clone() const =0 | ICloneable | pure virtual |
compare(const AMatrix &mat) const | AMatrix | |
copyElements(const AMatrix &m, double factor=1.) | AMatrix | |
copyReduce(const AMatrix *x, const VectorInt &validRows, const VectorInt &validCols) | AMatrix | |
create(const MatrixRectangular *mat) | MatrixRectangular | static |
create(int nrow, int ncol) | MatrixRectangular | static |
createFromVD(const VectorDouble &X, int nrow, int ncol, bool byCol=false, bool invertColumnOrder=false) | MatrixRectangular | static |
createFromVVD(const VectorVectorDouble &X) | MatrixRectangular | static |
DECLARE_TOTL | MatrixRectangular | |
display(const AStringFormat *strfmt=nullptr) const final | AStringable | virtual |
display(int level) const final | AStringable | virtual |
divideColumn(const VectorDouble &vec) override | AMatrixDense | virtual |
divideRow(const VectorDouble &vec) override | AMatrixDense | virtual |
dumpElements(const String &title, int ifrom, int ito) const | AMatrix | |
empty() const | AMatrix | inline |
fill(double value) override | AMatrixDense | virtual |
fillRandom(int seed=432432, double zeroPercent=0) | AMatrix | |
getColumn(int icol) const override | AMatrixDense | virtual |
getColumnPtr(int icol) const | AMatrixDense | |
getDiagonal(int shift=0) const | AMatrix | |
getEigenValues() const | AMatrixDense | inline |
getEigenVectors() const | AMatrixDense | inline |
getMatrixToTriplet(int shiftRow=0, int shiftCol=0) const | AMatrix | virtual |
getMaximum() const | AMatrix | |
getMeanByColumn(int icol) const | AMatrix | |
getMinimum() const | AMatrix | |
getNCols() const | AMatrix | inline |
getNormInf() const | AMatrix | |
getNRows() const | AMatrix | inline |
getNumberColumnDefined() const | AMatrix | |
getNumberRowDefined() const | AMatrix | |
getRow(int irow) const override | AMatrixDense | virtual |
getTab() const | AMatrixDense | inline |
getValue(int irow, int icol, bool flagCheck=false) const override | AMatrixDense | virtual |
getValues(bool byCol=true) const | AMatrix | |
getViewOnColumn(int icol) const | AMatrixDense | |
glue(const AMatrix *A1, const AMatrix *A2, bool flagShiftRow, bool flagShiftCol) | MatrixRectangular | static |
ICloneable() | ICloneable | inline |
invert() | AMatrix | |
isColumnDefined(int icol) const | AMatrix | |
isDense() const override | AMatrixDense | inlinevirtual |
isIdentity(bool printWhyNot=false) const | AMatrix | virtual |
isNonNegative(bool verbose=false) const | AMatrix | |
isRowDefined(int irow) const | AMatrix | |
isSame(const AMatrix &m, double eps=EPSILON4, bool printWhyNot=false) | AMatrix | |
isSameSize(const AMatrix &m) const | AMatrix | |
isSparse() const override | AMatrixDense | inlinevirtual |
isSquare(bool printWhyNot=false) const | AMatrix | virtual |
isSymmetric(double eps=EPSILON10, bool printWhyNot=false) const | AMatrix | virtual |
isValid(int irow, int icol, bool printWhyNot=false) const | AMatrix | virtual |
linearCombination(double val1, const AMatrix *mat1, double val2=1., const AMatrix *mat2=nullptr, double val3=1., const AMatrix *mat3=nullptr) | AMatrix | |
makePositiveColumn() | AMatrix | |
MatrixRectangular(int nrow=0, int ncol=0) | MatrixRectangular | |
MatrixRectangular(const MatrixRectangular &r) | MatrixRectangular | |
MatrixRectangular(const AMatrix &m) | MatrixRectangular | |
multiplyColumn(const VectorDouble &vec) override | AMatrixDense | virtual |
multiplyRow(const VectorDouble &vec) override | AMatrixDense | virtual |
mustBeSymmetric() const override | MatrixRectangular | inlinevirtual |
operator()(int row, int col) const | AMatrix | inline |
operator()(int row, int col) | AMatrix | inline |
operator=(const MatrixRectangular &r) | MatrixRectangular | |
AMatrixDense::operator=(const AMatrixDense &r) | AMatrixDense | |
AMatrix::operator=(const AMatrix &m) | AMatrix | |
AStringable::operator=(const AStringable &r) | AStringable | |
prodMatInPlace(const AMatrix *matY, bool transposeY=false) | AMatrix | |
prodMatMatInPlace(const AMatrix *x, const AMatrix *y, bool transposeX=false, bool transposeY=false) override | AMatrixDense | virtual |
prodMatVec(const VectorDouble &x, bool transpose=false) const override | AMatrixDense | virtual |
prodMatVecInPlace(const VectorDouble &x, VectorDouble &y, bool transpose=false) const | AMatrix | |
prodMatVecInPlace(const constvect x, vect y, bool transpose=false) const | AMatrix | |
prodMatVecInPlacePtr(const double *x, double *y, bool transpose=false) const | AMatrix | |
prodNormMatMatInPlace(const AMatrixDense *a, const AMatrixDense *m, bool transpose=false) | AMatrixDense | virtual |
AMatrix::prodNormMatMatInPlace(const AMatrix *a, const AMatrix *m, bool transpose=false) | AMatrix | |
prodNormMatVecInPlace(const AMatrixDense &a, const VectorDouble &vec=VectorDouble(), bool transpose=false) | AMatrixDense | virtual |
AMatrix::prodNormMatVecInPlace(const AMatrix &a, const VectorDouble &vec=VectorDouble(), bool transpose=false) | AMatrix | |
prodScalar(double v) override | AMatrixDense | virtual |
prodVecMat(const VectorDouble &x, bool transpose=false) const override | AMatrixDense | virtual |
prodVecMatInPlace(const VectorDouble &x, VectorDouble &y, bool transpose=false) const | AMatrix | |
prodVecMatInPlacePtr(const double *x, double *y, bool transpose=false) const | AMatrix | |
quadraticMatrix(const VectorDouble &x, const VectorDouble &y) | AMatrix | |
reset(int nrows, int ncols) | AMatrix | virtual |
resetFromArray(int nrows, int ncols, const double *tab, bool byCol=true) | AMatrix | virtual |
resetFromValue(int nrows, int ncols, double value) | AMatrix | virtual |
resetFromVD(int nrows, int ncols, const VectorDouble &tab, bool byCol=true) | AMatrix | virtual |
resetFromVVD(const VectorVectorDouble &tab, bool byCol=true) | AMatrix | virtual |
resize(int nrows, int ncols) | AMatrix | |
sample(const AMatrix *A, const VectorInt &rowKeep=VectorInt(), const VectorInt &colKeep=VectorInt(), bool flagInvertRow=false, bool flagInvertCol=false) | MatrixRectangular | static |
setColumn(int icol, const VectorDouble &tab, bool flagCheck=false) override | AMatrixDense | virtual |
setDiagonal(const VectorDouble &tab, bool flagCheck=false) override | AMatrixDense | virtual |
setDiagonalToConstant(double value=1.) override | AMatrixDense | virtual |
setFlagCheckAddress(bool flagCheckAddress) | AMatrix | inline |
setIdentity(double value=1.) | AMatrix | |
setRow(int irow, const VectorDouble &tab, bool flagCheck=false) override | AMatrixDense | virtual |
setValue(int irow, int icol, double value, bool flagCheck=false) override | AMatrixDense | virtual |
setValues(const VectorDouble &values, bool byCol=true) | AMatrix | |
size() const | AMatrix | inline |
solve(const VectorDouble &b, VectorDouble &x) const | AMatrix | |
toString(const AStringFormat *strfmt=nullptr) const override | AMatrix | virtual |
transpose() const | AMatrix | virtual |
transposeInPlace() | AMatrix | virtual |
unsample(const AMatrix *A, const VectorInt &rowFetch, const VectorInt &colFetch, bool flagInvertRow=false, bool flagInvertCol=false) | MatrixRectangular | |
updValue(int irow, int icol, const EOperator &oper, double value, bool flagCheck=false) override | AMatrixDense | virtual |
~AMatrix() | AMatrix | virtual |
~AMatrixDense() | AMatrixDense | virtual |
~AStringable() | AStringable | virtual |
~ICloneable() | ICloneable | inlinevirtual |
~MatrixRectangular() | MatrixRectangular | virtual |