|
| | BallFaulted ()=default |
| |
| | BallFaulted (const MeshEFaulted *mesh, Id leaf_size=10, bool all_available=true, Id default_distance_function=1) |
| | Construct a new BallFaulted tree object based on the barycenters of the meshes.
|
| |
| | ~BallFaulted ()=default |
| |
| | getIndices (const SpacePoint &Pt, Id n_neighbors=1) override |
| |
| Id | queryOneInPlace (const 1 &test, Id n_neighbors, 1 &indices, 1 &distances, Id rank=0) override |
| |
| | Ball ()=default |
| |
| | Ball (const Db *dbin, const Db *dbout=nullptr, Id leaf_size=10, bool all_available=true, Id default_distance_function=1, bool useSel=false) |
| | Construct a new Ball tree object.
|
| |
| | Ball (const AMesh *mesh, Id leaf_size=10, bool all_available=true, Id default_distance_function=1) |
| | Construct a new Ball tree object based on the barycenters of the meshes.
|
| |
| virtual | ~Ball ()=default |
| |
| void | init (const Db *db, Id leaf_size=10, bool all_available=true, Id default_distance_function=1, bool useSel=false) |
| | Construct a new Ball tree object.
|
| |
| KNN | queryAsVVD (const 1 &test, Id n_neighbors=1) |
| |
| KNN | queryOne (const double *test, Id n_features, Id n_neighbors=1) |
| |
| KNN | queryOneAsVD (const 1 &test, Id n_neighbors=1) |
| |
| KNN | queryOneAsVDFromSP (const SpacePoint &Pt, Id n_neighbors=1) |
| |
| Id | queryClosest (const 1 &test) |
| |
| void | display (Id level=-1) const |
| | Ask for information regarding the Ball Tree organization.
|
| |
| Id | setAvailable (Id rank, bool status) |
| |
| Id | resetAvailable (bool status) |
| |
| bool | empty () const |
| |
| Id | getNSample () const |
| |